Personally I thought the most important part of lecture 7 was the proper use of navigation for interface design. Navigation of any kind should be well thought out as contrary to belief, UI has more to do with the tools in the interface then the aesthetics on their own. It is the connection point between … Continue reading Lecture Seven: Reflection
Category: Reflection
Lecture Six: Reflection
In the week 6 lecture, it was prominent that in conjunction with the user personas, site testing is also extremely important. Testing is an essential process in ensuring a successful functional design scheme, therefore, applying techniques like isolation can aid in the testing process as it allows the designer to mitigate problems before they even … Continue reading Lecture Six: Reflection
Lecture Five: Reflection
Lecture 5 focuses on the importance of formulating user personas related to a designer’s work. By creating accurate user personas and having an audience assess their validity, designers are able to apprehend different considerations and opinions. When work becomes personified, it becomes easier to relate to and as a result allows us to gain “personal’ … Continue reading Lecture Five: Reflection
Lecture Four: Reflection
The most important aspect touched upon in lecture 4, is the notion of how instructional design can be implemented within the everyday world. Designers can utilise various methods ranging from simple drawings to the gestalt principle of proximity to add emphasis and importance to instructions. This is essential as these methods are what allow us … Continue reading Lecture Four: Reflection
Lecture Three: Reflection
The idea of having a design universally accepted across all platforms is essential for a successful design scheme. There are numerous design patterns and structures which can achieve this state of quality; however, it is believed that by focusing on the “mobile first”, designers can create a new design approach differing from the norm. In … Continue reading Lecture Three: Reflection
Lecture Two: Reflection
Lecture 2 heavily focuses on the notion of implementation and feedback. The idea of creating a prototype and “putting them in the hand of target audience” allows designers to grasp a feel for how well their design will perform. Analysing the feedback and response from the audience is also crucial and will allow for a … Continue reading Lecture Two: Reflection
Lecture One: Reflection
I personally found that the most important part of this lecture was the massive focus on the user and not so much the aesthetics of the interface. Both Verplank and Laurel insinuate that it is the users experience with the site that determines whether it is a success or not. I believe that it is … Continue reading Lecture One: Reflection